#Load skyrim save game manager with nexus mod manager mod
Initializing: 4.Fallout4GameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency AntlrUtil, Version=.33167, Culture=neutral, PublicKeyToken=nullĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency CSharpScript, Version=.33167, Culture=neutral, PublicKeyToken=null Initializing: 3.Fallout3GameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency AntlrUtil, Version=.33167, Culture=neutral, PublicKeyToken=nullĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency CSharpScript, Version=.33167, Culture=neutral, PublicKeyToken=null Initializing: .DragonsDogmaGameModeFactoryĬannot load C:\Program Files\Nexus Mod Manager\GameModes\: cannot find dependency CSharpScript, Version=.33167, Culture=neutral, PublicKeyToken=null Initializing: 2.DragonAge2GameModeFactory Initializing: 2.DarkSouls2GameModeFactory Initializing: .BreakingWheelGameModeFactory Looking in: C:\Program Files\Nexus Mod Manager\GameModes Trace file has been created: TraceLog20180708022105.txt This message appears and NMM never opens. Alternatively you can put a lock on the event to stop it from firing repeatedly. The easiest way to fix this, IF this is the problem, is to set a lock construct around the managed resource to serialize access to this IO resource. In other words this is a semaphore problem. This is creating a race condition causing the resource (nfig) to be accessed more than once. Here is my hypothesis:Ī thread is being spun off trying to save to the nfig file, since we are talking about a resizing event, the event is repeatedly fired, which produces a new thread each time. Where is the "wbb5v1gn.newcfg" coming from? My guess is that this is a temporary file that Properties.Settings produces on the fly, but somehow it is getting blocked during a race condition. %AppData%\Local\Black_Tree_Gaming\NexusClient.exe_Url_gain1zdhkpbyw2jzilftlyqygdtwzisk\0.65.6.0\wbb5v1gn.newcfg %AppData%\Local\Black_Tree_Gaming\NexusClient.exe_Url_vh54beimn2q1o1erkxensurtymrgxq20\0.65.7.0\nfigīut all the users seems to be reporting something like this:
![load skyrim save game manager with nexus mod manager load skyrim save game manager with nexus mod manager](https://images.sftcdn.net/images/t_app-cover-l,f_auto/p/810930dc-2c7d-434a-b205-91cfe4c7316a/1914022857/nexusmodsmanager-screenshot.jpg)
When I run the program myself I get the following (using short hand): This is just today mind I am looking at this bug and as you suggested it is hard to reproduce. alongside the occational 'NMM doesn't show up'.
![load skyrim save game manager with nexus mod manager load skyrim save game manager with nexus mod manager](https://i.ytimg.com/vi/crNBMkt_-_M/maxresdefault.jpg)
Well, I'm getting 'just starting and crashes' problem.